Algorithms_in_C 1.0.0
Set of algorithms implemented in C.
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a Quaternion type represented using a scalar \(w\) or \(q_0\) and a 3D vector \(\left(q_1,q_2,q_3\right)\) More...
#include <geometry_datatypes.h>
Data Fields | ||
union { | ||
float w | ||
real part of quaternion | ||
float q0 | ||
real part of quaternion | ||
}; | ||
dual part of quaternion | ||
union { | ||
vec_3d dual | ||
can be a 3D vector | ||
struct { | ||
float q1 | ||
float q2 | ||
float q3 | ||
} | ||
or individual values | ||
}; | ||
a Quaternion type represented using a scalar \(w\) or \(q_0\) and a 3D vector \(\left(q_1,q_2,q_3\right)\)