divide_and_conquer.convex_hull¶
The convex hull problem is problem of finding all the vertices of convex polygon, P of a set of points in a plane such that all the points are either on the vertices of P or inside P. TH convex hull problem has several applications in geometrical problems, computer graphics and game development.
Two algorithms have been implemented for the convex hull problem here. 1. A brute-force algorithm which runs in O(n^3) 2. A divide-and-conquer algorithm which runs in O(n log(n))
There are other several other algorithms for the convex hull problem which have not been implemented here, yet.
Classes¶
Defines a 2-d point for use by all convex-hull algorithms. |
Functions¶
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Parameters |
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constructs a list of points from an array-like object of numbers |
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Computes the sign perpendicular distance of a 2d point c from a line segment |
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validates an input instance before a convex-hull algorithms uses it |
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Constructs the convex hull of a set of 2D points using a brute force algorithm. |
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Constructs the convex hull of a set of 2D points using the melkman algorithm. |
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Constructs the convex hull of a set of 2D points using a divide-and-conquer strategy |
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Module Contents¶
- class divide_and_conquer.convex_hull.Point(x, y)¶
Defines a 2-d point for use by all convex-hull algorithms.
Parameters¶
x: an int or a float, the x-coordinate of the 2-d point y: an int or a float, the y-coordinate of the 2-d point
Examples¶
>>> Point(1, 2) (1.0, 2.0) >>> Point("1", "2") (1.0, 2.0) >>> Point(1, 2) > Point(0, 1) True >>> Point(1, 1) == Point(1, 1) True >>> Point(-0.5, 1) == Point(0.5, 1) False >>> Point("pi", "e") Traceback (most recent call last): ... ValueError: could not convert string to float: 'pi'
- __eq__(other)¶
- __ge__(other)¶
- __gt__(other)¶
- __hash__()¶
- __le__(other)¶
- __lt__(other)¶
- __ne__(other)¶
- __repr__()¶
- divide_and_conquer.convex_hull._construct_hull(points: list[Point], left: Point, right: Point, convex_set: set[Point]) None ¶
Parameters¶
- points: list or None, the hull of points from which to choose the next convex-hull
point
left: Point, the point to the left of line segment joining left and right right: The point to the right of the line segment joining left and right convex_set: set, the current convex-hull. The state of convex-set gets updated by
this function
Note¶
For the line segment ‘ab’, ‘a’ is on the left and ‘b’ on the right. but the reverse is true for the line segment ‘ba’.
Returns¶
Nothing, only updates the state of convex-set
- divide_and_conquer.convex_hull._construct_points(list_of_tuples: list[Point] | list[list[float]] | collections.abc.Iterable[list[float]]) list[Point] ¶
constructs a list of points from an array-like object of numbers
Arguments¶
list_of_tuples: array-like object of type numbers. Acceptable types so far are lists, tuples and sets.
Returns¶
points: a list where each item is of type Point. This contains only objects which can be converted into a Point.
Examples¶
>>> _construct_points([[1, 1], [2, -1], [0.3, 4]]) [(1.0, 1.0), (2.0, -1.0), (0.3, 4.0)] >>> _construct_points([1, 2]) Ignoring deformed point 1. All points must have at least 2 coordinates. Ignoring deformed point 2. All points must have at least 2 coordinates. [] >>> _construct_points([]) [] >>> _construct_points(None) []
- divide_and_conquer.convex_hull._det(a: Point, b: Point, c: Point) float ¶
Computes the sign perpendicular distance of a 2d point c from a line segment ab. The sign indicates the direction of c relative to ab. A Positive value means c is above ab (to the left), while a negative value means c is below ab (to the right). 0 means all three points are on a straight line.
As a side note, 0.5 * abs|det| is the area of triangle abc
Parameters¶
a: point, the point on the left end of line segment ab b: point, the point on the right end of line segment ab c: point, the point for which the direction and location is desired.
Returns¶
det: float, abs(det) is the distance of c from ab. The sign indicates which side of line segment ab c is. det is computed as (a_xb_y + c_xa_y + b_xc_y) - (a_yb_x + c_ya_x + b_yc_x)
Examples¶
>>> _det(Point(1, 1), Point(1, 2), Point(1, 5)) 0.0 >>> _det(Point(0, 0), Point(10, 0), Point(0, 10)) 100.0 >>> _det(Point(0, 0), Point(10, 0), Point(0, -10)) -100.0
- divide_and_conquer.convex_hull._validate_input(points: list[Point] | list[list[float]]) list[Point] ¶
validates an input instance before a convex-hull algorithms uses it
Parameters¶
points: array-like, the 2d points to validate before using with a convex-hull algorithm. The elements of points must be either lists, tuples or Points.
Returns¶
points: array_like, an iterable of all well-defined Points constructed passed in.
Exception¶
- ValueError: if points is empty or None, or if a wrong data structure like a scalar
is passed
- TypeError: if an iterable but non-indexable object (eg. dictionary) is passed.
The exception to this a set which we’ll convert to a list before using
Examples¶
>>> _validate_input([[1, 2]]) [(1.0, 2.0)] >>> _validate_input([(1, 2)]) [(1.0, 2.0)] >>> _validate_input([Point(2, 1), Point(-1, 2)]) [(2.0, 1.0), (-1.0, 2.0)] >>> _validate_input([]) Traceback (most recent call last): ... ValueError: Expecting a list of points but got [] >>> _validate_input(1) Traceback (most recent call last): ... ValueError: Expecting an iterable object but got an non-iterable type 1
- divide_and_conquer.convex_hull.convex_hull_bf(points: list[Point]) list[Point] ¶
Constructs the convex hull of a set of 2D points using a brute force algorithm. The algorithm basically considers all combinations of points (i, j) and uses the definition of convexity to determine whether (i, j) is part of the convex hull or not. (i, j) is part of the convex hull if and only iff there are no points on both sides of the line segment connecting the ij, and there is no point k such that k is on either end of the ij.
Runtime: O(n^3) - definitely horrible
Parameters¶
points: array-like of object of Points, lists or tuples. The set of 2d points for which the convex-hull is needed
Returns¶
convex_set: list, the convex-hull of points sorted in non-decreasing order.
See Also¶
convex_hull_recursive,
>>> convex_hull_bf([[0, 0], [1, 0], [10, 1]]) [(0.0, 0.0), (1.0, 0.0), (10.0, 1.0)] >>> convex_hull_bf([[0, 0], [1, 0], [10, 0]]) [(0.0, 0.0), (10.0, 0.0)] >>> convex_hull_bf([[-1, 1],[-1, -1], [0, 0], [0.5, 0.5], [1, -1], [1, 1], ... [-0.75, 1]]) [(-1.0, -1.0), (-1.0, 1.0), (1.0, -1.0), (1.0, 1.0)] >>> convex_hull_bf([(0, 3), (2, 2), (1, 1), (2, 1), (3, 0), (0, 0), (3, 3), ... (2, -1), (2, -4), (1, -3)]) [(0.0, 0.0), (0.0, 3.0), (1.0, -3.0), (2.0, -4.0), (3.0, 0.0), (3.0, 3.0)]
- divide_and_conquer.convex_hull.convex_hull_melkman(points: list[Point]) list[Point] ¶
Constructs the convex hull of a set of 2D points using the melkman algorithm. The algorithm works by iteratively inserting points of a simple polygonal chain (meaning that no line segments between two consecutive points cross each other). Sorting the points yields such a polygonal chain.
For a detailed description, see http://cgm.cs.mcgill.ca/~athens/cs601/Melkman.html
Runtime: O(n log n) - O(n) if points are already sorted in the input
Parameters¶
points: array-like of object of Points, lists or tuples. The set of 2d points for which the convex-hull is needed
Returns¶
convex_set: list, the convex-hull of points sorted in non-decreasing order.
See Also¶
Examples¶
>>> convex_hull_melkman([[0, 0], [1, 0], [10, 1]]) [(0.0, 0.0), (1.0, 0.0), (10.0, 1.0)] >>> convex_hull_melkman([[0, 0], [1, 0], [10, 0]]) [(0.0, 0.0), (10.0, 0.0)] >>> convex_hull_melkman([[-1, 1],[-1, -1], [0, 0], [0.5, 0.5], [1, -1], [1, 1], ... [-0.75, 1]]) [(-1.0, -1.0), (-1.0, 1.0), (1.0, -1.0), (1.0, 1.0)] >>> convex_hull_melkman([(0, 3), (2, 2), (1, 1), (2, 1), (3, 0), (0, 0), (3, 3), ... (2, -1), (2, -4), (1, -3)]) [(0.0, 0.0), (0.0, 3.0), (1.0, -3.0), (2.0, -4.0), (3.0, 0.0), (3.0, 3.0)]
- divide_and_conquer.convex_hull.convex_hull_recursive(points: list[Point]) list[Point] ¶
Constructs the convex hull of a set of 2D points using a divide-and-conquer strategy The algorithm exploits the geometric properties of the problem by repeatedly partitioning the set of points into smaller hulls, and finding the convex hull of these smaller hulls. The union of the convex hull from smaller hulls is the solution to the convex hull of the larger problem.
Parameter¶
points: array-like of object of Points, lists or tuples. The set of 2d points for which the convex-hull is needed
Runtime: O(n log n)
Returns¶
convex_set: list, the convex-hull of points sorted in non-decreasing order.
Examples¶
>>> convex_hull_recursive([[0, 0], [1, 0], [10, 1]]) [(0.0, 0.0), (1.0, 0.0), (10.0, 1.0)] >>> convex_hull_recursive([[0, 0], [1, 0], [10, 0]]) [(0.0, 0.0), (10.0, 0.0)] >>> convex_hull_recursive([[-1, 1],[-1, -1], [0, 0], [0.5, 0.5], [1, -1], [1, 1], ... [-0.75, 1]]) [(-1.0, -1.0), (-1.0, 1.0), (1.0, -1.0), (1.0, 1.0)] >>> convex_hull_recursive([(0, 3), (2, 2), (1, 1), (2, 1), (3, 0), (0, 0), (3, 3), ... (2, -1), (2, -4), (1, -3)]) [(0.0, 0.0), (0.0, 3.0), (1.0, -3.0), (2.0, -4.0), (3.0, 0.0), (3.0, 3.0)]
- divide_and_conquer.convex_hull.main()¶